Philosophical Chess Pieces
Chess is a game that requires the players to think ahead and carry-out strategic combinations of movements with the chess pieces to entrap the king. A chess piece is basically a form that gives it an outward identity, and also content regarding rules for its use. I have always appreciated a good chess player that is able to outmaneuver another player's forms by being attentive to the complexity of content presented on the board. However, I do not have much attention for chess because I find it uninteresting.
Something I do find interesting, on the other hand, is philosophical debate / method. There is an element of chess that I try to emulate in philosophical debate / method, and that is thinking ahead in anticipation of how my argument or idea will be countered by an opponent. This is a reflexive activity when thinking alone, and a good practice in debate, but it is sometimes difficult to do on the fly. Socrates himself enacted a strategy by feigning ignorance and then applying his method of questioning to pick apart his opponent's concept.
If Socrates is taken as an example his concept would be a king, feigning ignorance would be any move that leaves an opening or seems naive or clumsy, a question would be a piece, let's say a Knight, because its movement looks like a question mark. His opponent simply states a 'fact' which we will call a pawn. So, in a standard Socratic dialogue the player makes clumsy moves with his knight and the opposing player sacrifices his pawns. But what other pieces are taking the pawns? Fortunately, a chess set only has king, queen, bishop, knight, rook and pawn, so I only need to think of three more things to complete this essay. King is concept, knight is question, pawn is 'fact', bishop can be reason, queen can be irrationality, and rook can be denial. The philosophical chessboard is more varied than that, but these few pieces will help me elaborate my point.
Of course, the type of arguments the pieces represents are the forms, but the contents are what they can do and what they can't do. A concept has a basic defense of its own merits, but it can't defend itself well. Irrationality has the least limitations, but it is prone to be used too wildly, so is easily sacrificed. Reason is a direct challenge against any other piece, but it is limited by rules. Question has to be used with calculation to be used with good effect. Denial is a basic defense that can be used as a barrier or used offensively as a negation. Fact is a fundamentally weak and vulnerable but is used for basic defense and offence.
The reader might be wondering, if arguments or parts of arguments are chess-pieces how can they be used with strategy? Earlier the basic strategy of Socrates was employed. Personally, I am not good at chess or at arguing, but I do have a basic strategy that I employ naturally: irony. This is related to Socrates, but the basic strategy how it unfolds is thus:
I open up my concept early with clumsy movements of facts and irrationality. I do not ask any questions, leaving them in the back row. The opponent responds with reason and questioning, judiciously stating facts that are threatening but also defensive of its concept. I am forced to castle, denying a combo of rational-questioning directed at my concept. However, I am able to defend my irrationality with rationality, eliminating the facts directed against it. The opponent's concept is left defended only with denial. I exchange irrationality with the opponent, both sacrificing it. And somehow the game ends, and I ironically, still think I won.
Something I do find interesting, on the other hand, is philosophical debate / method. There is an element of chess that I try to emulate in philosophical debate / method, and that is thinking ahead in anticipation of how my argument or idea will be countered by an opponent. This is a reflexive activity when thinking alone, and a good practice in debate, but it is sometimes difficult to do on the fly. Socrates himself enacted a strategy by feigning ignorance and then applying his method of questioning to pick apart his opponent's concept.
If Socrates is taken as an example his concept would be a king, feigning ignorance would be any move that leaves an opening or seems naive or clumsy, a question would be a piece, let's say a Knight, because its movement looks like a question mark. His opponent simply states a 'fact' which we will call a pawn. So, in a standard Socratic dialogue the player makes clumsy moves with his knight and the opposing player sacrifices his pawns. But what other pieces are taking the pawns? Fortunately, a chess set only has king, queen, bishop, knight, rook and pawn, so I only need to think of three more things to complete this essay. King is concept, knight is question, pawn is 'fact', bishop can be reason, queen can be irrationality, and rook can be denial. The philosophical chessboard is more varied than that, but these few pieces will help me elaborate my point.
Of course, the type of arguments the pieces represents are the forms, but the contents are what they can do and what they can't do. A concept has a basic defense of its own merits, but it can't defend itself well. Irrationality has the least limitations, but it is prone to be used too wildly, so is easily sacrificed. Reason is a direct challenge against any other piece, but it is limited by rules. Question has to be used with calculation to be used with good effect. Denial is a basic defense that can be used as a barrier or used offensively as a negation. Fact is a fundamentally weak and vulnerable but is used for basic defense and offence.
The reader might be wondering, if arguments or parts of arguments are chess-pieces how can they be used with strategy? Earlier the basic strategy of Socrates was employed. Personally, I am not good at chess or at arguing, but I do have a basic strategy that I employ naturally: irony. This is related to Socrates, but the basic strategy how it unfolds is thus:
I open up my concept early with clumsy movements of facts and irrationality. I do not ask any questions, leaving them in the back row. The opponent responds with reason and questioning, judiciously stating facts that are threatening but also defensive of its concept. I am forced to castle, denying a combo of rational-questioning directed at my concept. However, I am able to defend my irrationality with rationality, eliminating the facts directed against it. The opponent's concept is left defended only with denial. I exchange irrationality with the opponent, both sacrificing it. And somehow the game ends, and I ironically, still think I won.
Comments (39)
That was kinda fun.
Quoting introbert
This says a queens defense, but theres no defender named rationality. Whats defending the queen, sufficient for eliminating pawns/facts directed against it? Its cool to attack irrationality with facts.....I get that.....but its usually an exercise in futility to attack a queen with a pawn, especially without knowing what allies the queen might have.
Seems a waste of power to have reason stand for a direct challenge against any other piece, then dont use it for defense of your own concept.
Anyway.....something out of the ordinary, making it worthy just for that.
Rationality=reason=logic=bishop
Ahhhh...ok, thats better. Still, to attack a fact/pawn with reason/bishop, an awful lot of antecedent conditions must have already been aligned. The rules of reason/bishop movement are quite restricted, which makes explicit the reason being used must relate to the fact it is attacking.....the colors of both must have a correlation, or no bishop attack is even possible. Its like.....you cant take a picture with a sewing machine.
Definitely irrationality/ queen, to the extent of having a grandiose delusion of being the most powerful unit in the game but in practice so out of control i am vulnerable.
Thats whats so interesting about it. Can go wherever one wishes to take it, then figure out whether it conforms to the conditions you presented, and, why it does or does not.
Metaphysical reductionism writ large. Satisfied by imagination on the one hand, killed by sheer boredom on the other.
Actually, maybe it is a competition, but it's between ideas, not people. Survival of the fittest.
:cool:
Long live the Queen!
Did you know, Queen = Bishop + Castle? Of course ya did!
My thoughts exactly.
This is a terrible idea.
Chess is illuminating because it presents questions that may be decidable in principle but are not, for humans, in practice. The alternating reliance on calculation and heuristics, with the goal of grounding a decision under uncertainty, is very reminiscent of philosophy, which rarely gives opportunities for decisive arguments and must content itself with persuasion. And you still calculate whenever you can.
Quoting T Clark
But don't forget that chess is also cooperative. Takes two to play a game.
And to Tango! Let's talk about how philosophy is like the Tango.
Insofar as the practice of philosophy is largely a sort of conversation, there are obvious analogies to dance.
You find it "uninteresting", and yet not only you seem to appreciate it a lot, but you have created a topic with a title based on an allegory connecting Phiosophy with Chess! :smile:
Of course, there are non-dialectical methods of philosophy that are not argumentative, but as you say this uncertainty surrounding the making of decisive arguments and resorting to persuasion has a lot to do with the fallibility of the subject and the weaknesses that are revealed when encountering another mind. An idea that seems well thought out to one person based on their (his and her etc) knowledge and capacities may be a very weak game to someone else more experienced or better able.
Chess takes two players as well, but believe it or not, a person can play themselves (him and her etc.) at chess.
That is not how I see philosophy. I don't do it that way either, not when I do it right.
It looks very complicated from where I stand. Perhaps more advanced folks might be of greater assistance to you than me.
OK. BTW, I love both. :smile:
As for their similarity, I can't find anything that connects these two in a special way. You say, e.g. "thinking ahead in anticipation of how my argument or idea will be countered by an opponent." Well, this applies to most two-player board games, but also to sports (tennis, box ... you name it. It applies even in courts between defence and prosecution. In fact, it applies to most confrontations between two opponents.
But most of all, chess resembles to war. It's actually a "war" game. And I believe it is based on war, since all chessmen are war characters or elements. So, if philosophy resembles to chess, as you say, it certainly also resembles to war. Which sounds too weird.
That's right. In making a move, you put your ideas to the test, but it's not generally a dispositive test, only what another fallible player like yourself could come up with under the same constraints as you. These days, if you really want to know the truth, you'll ask Stockfish, but in the old days, you had to do your own analysis. A writer might give their analysis of a famous game between top-ranked players, only to be contradicted later by another writer who came up with some ideas the first writer overlooked.
And this is another way in which chess has, before the computer era at least, resembled philosophy, or the sciences: it is cumulative. There is voluminous accumulated knowledge on openings and endings, middlegame strategies and combinational patterns. The first really serious use of computers was in completing, and in some cases correcting, our knowledge of fundamental endings. Now they just do everything better than us.
None of which is really a surprise, because, as John von Neumann remarked, chess is not a game but a form a calculation. Of course it can be turned over to computers.
Whether there is some reason philosophy cannot be, is an open question.
This is the fun with metaphor, that a seemingly unrelated object is used to make a point or to superimpose some quality from one disparate thing onto another. In the case of chess::philosophy, the chess-pieces superimpose an order onto the components of philosophical thought, as well as a dialectical nature found in two conflicting sides. I'm not going to go through the analogies between form and content of the pieces and the philosophy, as this has been done. The other games you mention could be used as a metaphor as well, but I find this one a richer allegory.
Yes, chess is a war game, but philosophy in the dialectical perspective is about conflict. To say that philosophy is war would not be accurate, but drawing a comparison between something about war and something about conflict is not a stretch.
Both of your comments relate to the finitude of chess but the boundlessness of philosophy. A computer can easily calculate all the moves of chess, but philosophy is something like an Quoting 180 Proof. Of course, this is the way chess is not like philosophy, it doesn't have unlimited content. But in the platonic vision I have of the analogical nature of 'reality' the forms of philosophy which are abstract ideals are represented in the chess pieces, but represent a possibly limitless amount of real content. Irrationality represents one abstract ideal but it is so many varied real things as logical fallacies, to intuition, to emotion, to divination, to imagination and so much more.
Well no.
The number of possible chess games is so large that here I'm guessing we'd need quantum computers to actually decide chess. As of now, it is common knowledge that white has some advantage; the statistics have been clear for a long time. What isn't clear, and no computer has determined yet, is whether that advantage is sufficient to win. Which just tells you that the concept of "advantage" is still, even with computer chess, a little tricky.
Point being: chess being still undecided, computers are not in a qualitatively different position from us; they just have infallible memories, fewer biases (nowadays, not at the beginning), and can calculate very much faster.
But there are also techniques to achieving such successes. Robert Kowalski, a key early figure in logic programming (especially the development of Prolog) and thus early AI, has suggested that humans might consider instead of trying only to get them to think like us learning to think a bit more like them.
Quoting Srap Tasmaner
That's my excuse.
What is this formula you're talking about?
OK,. I accept your analogy. I don't want to spoil it more! :smile:
Sorry for the double post. Irrationality, what is it?
Edit: as in sophistry, using fallacies such as false appeals etc. but even these can be powerful. Taking an extreme position is also irrational which is ironic in the case of extreme rationality such as scientism. Naturally a moral position is irrational if one argues in the virtues of immorality or amorality. Anything analogous to mental disorder such as postmodernism=schizophrenia or using paranoia to delve into the hidden motivations, inspirations, intentions and consequences etc. of a particular position. Having a fixed idea is also an irrational problem in philosophy but this kind of obsession can result in getting lots of mental work done. My own fixation on irony is about something irrational because it is about a discrepancy between idea and reality. Work-bell again.
There are also irrational states such as being angry, or under the influence of drugs such as mescaline which some claim to have transcendental effects. Some forms of transcendence especially when the thing being transcended is the basis for rationality like experience in empiricism or the moral order in transvaluation. Thinking about philosophy idly is an irrational practice compared to methodical, disciplined work. There is much more actually but lunch is almost over.
So to attempt a definition of irrationality in isolation is difficult, but as the opposite or absence or negation of rationality is easiest. Rationality is not just one thing like logic, it is a number of things like objectivity, empiricism, following rules, being of sound mind, making sense, organized, following a method and more.
Quoting introbert
As the opposite/absence/negation of rationality, ok. What is rationality then?
The antithesis of philosophy (i.e. reflective / dialectical discursive practices aka "reason").
Irrational: Rationality is conformity in thought and action to socially constructed regimes of truth that determine what is done and said as well as forms the basis for evaluating in a moral sense what is deemed true or false, right or wrong and good or bad.
Rational: Rationality is the objective, logical and empirical basis of thought and action that establishes norms for forming consensus on what is considered true or false, right or wrong and good and bad.
I sympathise (emotionally) with your position about rationality, and irrationality as the antithesis of philosophy. However, irrationality is too vast a field to be banished by broad strokes from philosophy. There is much to say on the topic from classical greek philosophy to Kierkegaard and Nietzsche, but I will not appeal to irrationalism's role in the history of philosophical thought. My own fixation on irony which is reducible to discrepancy between idea and reality is irrational but it connects to postmodernism and the irrational definition that precedes this paragraph. A definition of rationalism that is relativistic or contingent is opposed to the expectations of objectivity and realism that would be found in a contemporary definition. To deny irrationality in philosophy would be to deny descent in the face of sanctions used to preserve the established rules. If objectivity is deindividuating, a subjective individual position appears irrational to a social group that has established norms based on this value.
Right you are amigo! Socrates was irrational but logical, si? Care to expand on the difference between the two?